86 lines
1.4 KiB
C++
86 lines
1.4 KiB
C++
#pragma once
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#include "vector2d.hpp"
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#include "random"
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struct Pedestrian {
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// TODO: Update initial values
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Pedestrian() :
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curr_vel(),
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curr_pos(),
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e(),
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v_max(1.34 * 1.3),
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desired_v0(1.34),
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destination(),
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F_i(),
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next_pos(),
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next_vel(),
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w_alpha()
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{}
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Pedestrian(
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Vector2d c_v,
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Vector2d c_p,
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Vector2d e,
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Vector2d d,
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Vector2d f,
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Vector2d n_p,
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Vector2d n_v,
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Vector2d w_alpha
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) :
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curr_vel(c_v),
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curr_pos(c_p),
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e(e),
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v_max(),
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desired_v0(),
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destination(d),
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F_i(f),
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next_pos(n_p),
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next_vel(n_v),
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w_alpha(w_alpha)
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{}
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// $\vec{v}_{\alpha}(t)$
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Vector2d curr_vel;
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// $\vec{r}_\alpha(t)$
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Vector2d curr_pos;
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// $\vec{e}_{\alpha}(t)$
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Vector2d e;
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// $v_{\alpha}^{max} = 1.3 v^{0}_{\alpha}$
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double v_max;
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// $v_\alpha^0$
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double desired_v0;
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// # =============================================================
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// $\vec{r}^0_\alpha$
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Vector2d destination;
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// social force
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Vector2d F_i;
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// # =============================================================
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// $\vec{r}_\alpha(t+1)$
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Vector2d next_pos;
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// $\vec{v}_{\alpha}(t + 1)$
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Vector2d next_vel;
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// $\vec{w}_{\alpha}$
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Vector2d w_alpha;
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// # =============================================================
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void update() {
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curr_pos = next_pos;
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curr_vel = next_vel;
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e = (destination - curr_pos) / (destination - curr_pos).norm();
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}
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};
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