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263-0007-00L-Advanced-Syste…/headers/board_reduced_float.hpp
T
2026-05-23 20:50:59 +02:00

45 lines
1.1 KiB
C++

// # Replaced double with float
// # Predecessor: board_reduced.hpp
#pragma once
struct Obstacle {
float start_x;
float start_y;
float end_x;
float end_y;
float obstacle_v_x;
float obstacle_v_y;
float length_sq_inv;
Obstacle() : start_x(0), start_y(0), end_x(0), end_y(0), obstacle_v_x(0), obstacle_v_y(0), length_sq_inv(0.0) {}
Obstacle(float s_x, float s_y, float e_x, float e_y) : start_x(s_x), start_y(s_y), end_x(e_x), end_y(e_y) {
obstacle_v_x = end_x - start_x;
obstacle_v_y = end_y - start_y;
float length_sq = obstacle_v_x * obstacle_v_x + obstacle_v_y * obstacle_v_y;
length_sq_inv = length_sq != 0.0 ? 1.0 / length_sq : 0.0;
}
};
struct Board {
float length;
float width;
Obstacle *obstacles;
int n_obstacles;
Board(float l, float w, int n, Obstacle *o) : length(l), width(w), n_obstacles(n + 2) {
obstacles = new Obstacle[n + 2];
for (int i = 0; i < n; i++) {
obstacles[i] = o[i];
}
obstacles[n] = Obstacle(0, 0, l, 0);
obstacles[n + 1] = Obstacle(0, w, l, w);
}
~Board() { delete[] obstacles; }
};