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2026-05-20 09:26:22 +02:00

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Optimization: Inlining

  • Author: Elliot
  • Predecessor: variant_baseline.cpp
  • File(s): variants/variant_inlining_1.cpp ... variants/variant_inlining_7.cpp, headers/pedestrian_reduced.hpp
  • Status: positive (~+13% perf)

What this changes

Manually inlined w, acceleration_term_dt, pedestrian_repulsion_dt, obstacle_repulsion_dt, norm, dot, and find_nearest_obstacle_point all into run_simulation. Got rid of small-number EPS checks after verifying they do not affect results. Removed all references to Vector2d and rewrote Pedestrian as a struct of doubles. Reduced sqrt() calls using mathematical properties.

Built up progressively across 7 variants (inlining_1 through inlining_7), each variant adding one more change on top of the previous one. See the file headers in each variant for the specific incremental change.

Code (relevant snippet)

TBD - see variants/variant_inlining_7.cpp for the final version, and the individual file headers for the incremental steps.

Benchmark

Conditions: single run (TODO: switch to min-of-N), N_ITER=1000, -O3 -march=native -flto. Predecessor reference for the same config is the baseline row.

x86

Machine:

Processors: 16 x AMD Ryzen AI 7 350 w/ Radeon 860M
Memory: 32 GiB of RAM (30.6 GiB usable)
Graphics Processor: AMD Radeon 860M Graphics
Manufacturer: LENOVO
Product Name: 83HX
System Version: IdeaPad Slim 5 14AKP10

Frequency: 2 GHz

Existing single-point measurement (N unspecified, kept from the previous OPTIMIZATIONS.md; W matches roughly N=120 at N_ITER=1000):

Variant W(n) [Flops] T(n) [Cycles] Performance [Flops/Cycle]
Baseline 1'058'400'000.00 850'352'900.00 1.24
Inlining 1'058'400'000.00 756'088'260.00 1.40

Inlining is about 12.9% faster on this point. A full N sweep with min-of-3 is TODO.

Full sweep (TODO):

N W(n) [Flops] T(n) [Cycles] Performance [Flops/Cycle] Diff vs Predecessor
50
100
200
500
1000

ARM (Apple)

Machine:

TBD

Frequency: TBD

N W(n) [Flops] T(n) [Cycles] Performance [Flops/Cycle] Diff vs Predecessor
50
100
200
500
1000

Analysis

TBD - speedup likely comes from a mix of: eliminating function-call overhead at the ~2*N^2 hot-call sites, the struct-of-doubles Pedestrian improving register allocation, and the algebraic sqrt reductions cutting expensive ops. Worth confirming by looking at the generated assembly for the inner loop in variant_inlining_7.cpp.

Takeaway

TBD