Merge remote-tracking branch 'origin/smail' into lbaumberger

This commit is contained in:
lbaumberger
2026-04-27 16:55:23 +02:00
6 changed files with 56 additions and 37 deletions
BIN
View File
Binary file not shown.
+9 -6
View File
@@ -28,7 +28,7 @@ void compute_acceleration_term(Pedestrian *p) {
// # 55(N - 1) = 55N - 55 flops // # 55(N - 1) = 55N - 55 flops
// //
// $\sum_{\beta} \vec{F}_{\alpha\beta}(\vec{e}_{\alpha}, \vec{r}_{\alpha} - \vec{r}_{\beta})$ // $\vec{F}_{\alpha\beta}(\vec{e}_{\alpha}, \vec{r}_{\alpha} - \vec{r}_{\beta})$
// //
void compute_repulsive_effects_from_pedestrians(Pedestrian *pedestrians, Pedestrian *p, int N) { void compute_repulsive_effects_from_pedestrians(Pedestrian *pedestrians, Pedestrian *p, int N) {
@@ -68,25 +68,25 @@ void compute_repulsive_effects_from_pedestrians(Pedestrian *pedestrians, Pedestr
// # 7 flops = 1 SQRT, 3 ADDs, 2 MULTs, 1 DIV // # 7 flops = 1 SQRT, 3 ADDs, 2 MULTs, 1 DIV
// //
// $(4):2b = \sqrt{(\Arrowvert \vec{r}_{\alpha \beta} \Arrowvert + \Arrowvert \vec{r}_{\alpha \beta} - v_\beta \Delta t \vec{e}_\beta \Arrowvert)^2 - (v_\beta \Delta t)^2}$ // $2b = \sqrt{(\Arrowvert \vec{r}_{\alpha \beta} \Arrowvert + \Arrowvert \vec{r}_{\alpha \beta} - v_\beta \Delta t \vec{e}_\beta \Arrowvert)^2 - (v_\beta \Delta t)^2}$
// //
double b = sqrt((r_ab_norm + r_ab2_norm) * (r_ab_norm + r_ab2_norm) - s_b * s_b) / 2; double b = sqrt((r_ab_norm + r_ab2_norm) * (r_ab_norm + r_ab2_norm) - s_b * s_b) / 2;
// # 12 flops = 6 DIVs, 3 ADDs, 3 MULTs // # 12 flops = 6 DIVs, 3 ADDs, 3 MULTs
// //
// $(7):\grad_{\vec{r}_{\alpha \beta}}b = \frac{(\Arrowvert \vec{r}_{\alpha \beta} \Arrowvert + \Arrowvert \vec{r}_{\alpha \beta} - v_\beta \Delta t \vec{e}_\beta \Arrowvert) (\frac{\vec{r}_{\alpha \beta}}{\Arrowvert \vec{r}_{\alpha \beta} \Arrowvert} + \frac{\vec{r}_{\alpha \beta} - v_\beta \Delta t \vec{e}_\beta}{\Arrowvert \vec{r}_{\alpha \beta} - v_\beta \Delta t \vec{e}_\beta \Arrowvert})}{4b}$ // $\grad_{\vec{r}_{\alpha \beta}}b = \frac{(\Arrowvert \vec{r}_{\alpha \beta} \Arrowvert + \Arrowvert \vec{r}_{\alpha \beta} - v_\beta \Delta t \vec{e}_\beta \Arrowvert) (\frac{\vec{r}_{\alpha \beta}}{\Arrowvert \vec{r}_{\alpha \beta} \Arrowvert} + \frac{\vec{r}_{\alpha \beta} - v_\beta \Delta t \vec{e}_\beta}{\Arrowvert \vec{r}_{\alpha \beta} - v_\beta \Delta t \vec{e}_\beta \Arrowvert})}{4b}$
// //
Vector2d b_grad = (r_ab / r_ab_norm + r_ab2 / r_ab2_norm) * (r_ab_norm + r_ab2_norm) / (4 * b); Vector2d b_grad = ((r_ab / r_ab_norm + r_ab2 / r_ab2_norm) * (r_ab_norm + r_ab2_norm)) / (4 * b);
// # 6 flops = 3 MULTs, 2 DIVs, 1 EXP // # 6 flops = 3 MULTs, 2 DIVs, 1 EXP
// //
// $(5):\vec{f}_{\alpha \beta}(\vec{r}_{\alpha \beta}) = \frac{V^0_{\alpha \beta}}{\sigma}e^{-b / \sigma} \grad_{\vec{r}_{\alpha \beta}}b$ // $\vec{f}_{\alpha \beta}(\vec{r}_{\alpha \beta}) = \frac{V^0_{\alpha \beta}}{\sigma}e^{-b / \sigma} \grad_{\vec{r}_{\alpha \beta}}b$
// //
Vector2d f_ped = b_grad * ((V0_AB / SIGMA) * (exp(-b / SIGMA))); Vector2d f_ped = b_grad * ((V0_AB / SIGMA) * (exp(-b / SIGMA)));
// # 14 flops: 9 MULTs, 4 ADDs, 1 SQRT // # 14 flops: 9 MULTs, 4 ADDs, 1 SQRT
// //
// $(11):\vec{F}_{\alpha\beta}(\vec{e}_{\alpha}, \vec{r}_{\alpha} - \vec{r}_{\beta}) = w(\vec{e}_{\alpha}, -\vec{f}_{\alpha\beta})\vec{f}_{\alpha\beta}(\vec{r}_{\alpha} - \vec{r}_{\beta})$ // $\vec{F}_{\alpha\beta}(\vec{e}_{\alpha}, \vec{r}_{\alpha} - \vec{r}_{\beta}) = w(\vec{e}_{\alpha}, -\vec{f}_{\alpha\beta})\vec{f}_{\alpha\beta}(\vec{r}_{\alpha} - \vec{r}_{\beta})$
// //
p->f_i += f_ped * w(p->e, f_ped * -1); p->f_i += f_ped * w(p->e, f_ped * -1);
} }
@@ -94,6 +94,9 @@ void compute_repulsive_effects_from_pedestrians(Pedestrian *pedestrians, Pedestr
// # Assume that the four borders are also 4 obstacles // # Assume that the four borders are also 4 obstacles
// # 48 n_obstacles flops = 192 flops // # 48 n_obstacles flops = 192 flops
//
// $\vec{F}_{\alpha B}(\vec{e}_{\alpha}, \vec{r}_{\alpha} - \vec{r}_{B})$
//
void compute_repulsive_effects_from_borders(Board &board, Pedestrian *p) { void compute_repulsive_effects_from_borders(Board &board, Pedestrian *p) {
Obstacle *obstacles = board.obstacles; Obstacle *obstacles = board.obstacles;
+13 -8
View File
@@ -33,7 +33,7 @@ Pedestrian *init_pedestrians(int n_p) {
for (int i = 0; i < n_p / 2; i++) { for (int i = 0; i < n_p / 2; i++) {
double y = y_gen(gen); double y = y_gen(gen);
Vector2d start_pos = Vector2d(x_gen(gen), y); Vector2d start_pos = Vector2d(x_gen(gen), y);
Vector2d destination = Vector2d(BOARD_LENGTH + 300, BOARD_WIDTH / 2); Vector2d destination = Vector2d(BOARD_LENGTH + 30, BOARD_WIDTH / 2);
// double desired_v0 = velocity_gen(gen); // double desired_v0 = velocity_gen(gen);
double desired_v0; double desired_v0;
do { do {
@@ -46,7 +46,7 @@ Pedestrian *init_pedestrians(int n_p) {
for (int i = n_p / 2; i < n_p; i++) { for (int i = n_p / 2; i < n_p; i++) {
double y = y_gen(gen); double y = y_gen(gen);
Vector2d start_pos = Vector2d(x_gen(gen), y); Vector2d start_pos = Vector2d(x_gen(gen), y);
Vector2d destination = Vector2d(-300, BOARD_WIDTH / 2); Vector2d destination = Vector2d(-30, BOARD_WIDTH / 2);
// double desired_v0 = velocity_gen(gen); // double desired_v0 = velocity_gen(gen);
double desired_v0; double desired_v0;
do { do {
@@ -88,7 +88,7 @@ int main(int argc, const char *argv[]) {
const int dump_interval = 50; // dump every 5 iterations -> 20 fps (since dt = 0.01) const int dump_interval = 50; // dump every 5 iterations -> 20 fps (since dt = 0.01)
const char *dump_path = (argc >= 4) ? argv[3] : nullptr; const char *dump_path = (argc >= 4) ? argv[3] : nullptr;
std::vector<std::tuple<int, int, double, double, int>> samples; // t, id, x, y, color std::vector<std::tuple<int, int, double, double, double, double, int>> samples; // t, id, x, y, e.x, e.y, color
if (dump_path) if (dump_path)
samples.reserve((size_t)n_iter / dump_interval * n_p); samples.reserve((size_t)n_iter / dump_interval * n_p);
@@ -137,7 +137,7 @@ int main(int argc, const char *argv[]) {
// # 4 flops = 2 ADDs, 2 MULTs // # 4 flops = 2 ADDs, 2 MULTs
// //
// $\vec{r}_i^{t+1} += \vec{r}^t_i + v^t_idt$ // $\vec{r}_i^{t+1} = \vec{r}^t_i + v^t_idt$
// //
p.curr_pos = p.curr_pos + p.curr_vel * dt; p.curr_pos = p.curr_pos + p.curr_vel * dt;
@@ -157,9 +157,14 @@ int main(int argc, const char *argv[]) {
// p.destination.y = p.curr_pos.y; // p.destination.y = p.curr_pos.y;
} }
// # 10 flops = 5 ADDs, 2 DIVs, 1 SQRT, 2 MULTs
// p.e = (p.destination - p.curr_pos) / (p.destination - p.curr_pos).norm();
// p.e = (p.curr_vel - p.destination) / (p.curr_vel - p.destination).norm();
p.e = (p.destination - (p.curr_vel / p.curr_vel.norm())) / (p.destination - (p.curr_vel / p.curr_vel.norm())).norm();
// if we have a dump path/file we wanna save the data for visualisation // if we have a dump path/file we wanna save the data for visualisation
if (dump_path && (t % dump_interval == 0)) { if (dump_path && (t % dump_interval == 0)) {
samples.emplace_back(t, i, p.curr_pos.x, p.curr_pos.y, p.color); samples.emplace_back(t, i, p.curr_pos.x, p.curr_pos.y, p.e.x, p.e.y, p.color);
} }
} }
} }
@@ -182,9 +187,9 @@ int main(int argc, const char *argv[]) {
// now we wanna save the data to a csv // now we wanna save the data to a csv
if (dump_path) { if (dump_path) {
std::ofstream out(dump_path); std::ofstream out(dump_path);
out << "time,id,x,y,color\n"; out << "time,id,x,y,p.e.x,p.e.y,color\n";
for (auto &[t, id, x, y, c] : samples) { for (auto &[t, id, x, y, e_x, e_y, c] : samples) {
out << t << ',' << id << ',' << x << ',' << y << ',' << c << '\n'; out << t << ',' << id << ',' << x << ',' << y << ',' << e_x << ',' << e_y << ',' << c << '\n';
} }
} }
+1 -1
View File
@@ -14,7 +14,7 @@ struct Pedestrian {
// $\vec{r}_\alpha(t)$ // $\vec{r}_\alpha(t)$
Vector2d curr_pos; Vector2d curr_pos;
// $\vec{e}_{\alpha}(t)$ // $\vec{e}_{\alpha}(t)$
Vector2d e; Vector2d e; // desired direction vector
// $v_{\alpha}^{max} = 1.3 v^{0}_{\alpha}$ // $v_{\alpha}^{max} = 1.3 v^{0}_{\alpha}$
double v_max; double v_max;
// $v_\alpha^0$ // $v_\alpha^0$
Binary file not shown.
+33 -22
View File
@@ -1,52 +1,63 @@
import sys import sys
import pandas as pd import pandas as pd
import matplotlib.pyplot as plt import matplotlib.pyplot as plt
from matplotlib.animation import FuncAnimation from matplotlib.animation import FuncAnimation
if len(sys.argv) < 2:
sys.exit("Use it like the following: python visualization.py positions.csv (out.mp4)")
if len(sys.argv)<2:
sys.exit("Use it like the following: python visualization.py positions.csv (out.gif)")
df = pd.read_csv(sys.argv[1]) df = pd.read_csv(sys.argv[1])
frames = sorted(df["time"].unique()) frames = sorted(df["time"].unique())
fig, ax = plt.subplots(figsize = (10,2.2)) fig, ax = plt.subplots(figsize=(10, 2.2))
ax.set_xlim(0, 50); ax.set_ylim(0, 10) ax.set_xlim(0, 50); ax.set_ylim(0, 10)
ax.set_aspect("equal"); ax.set_facecolor("white") ax.set_aspect("equal"); ax.set_facecolor("white")
ax.set_xticks([]); ax.set_yticks([]) ax.set_xticks([]); ax.set_yticks([])
for s in ("top", "right", "left", "bottom"): for s in ("top", "right", "left", "bottom"):
ax.spines[s].set_color("gray") ax.spines[s].set_color("gray")
s_white = ax.scatter([], [], s=30, facecolors="black", edgecolor="black", zorder=2)
# Lets define the 2 groups s_black = ax.scatter([], [], s=30, facecolors="white", edgecolor="black", zorder=2)
# WHITE = 1 (left -> right, drawn as filled black circles, like paper)
# BLACK = 0 (right -> left, drawn as empty circles)
s_white = ax.scatter([],[], s=30, facecolors = "black", edgecolor = "black", zorder = 2)
s_black = ax.scatter([],[], s=30, facecolors = "white", edgecolor = "black", zorder = 2)
# update our graphic from t to t+1
title = ax.set_title("") title = ax.set_title("")
# Keep a reference to quiver objects so we can remove them each frame
quivers = []
def update(t): def update(t):
sub = df[df["time"] == t] sub = df[df["time"] == t]
w = sub[sub["color"] == 1] w = sub[sub["color"] == 1]
b = sub[sub["color"] == 0] b = sub[sub["color"] == 0]
s_white.set_offsets(w[["x", "y"]].values) s_white.set_offsets(w[["x", "y"]].values)
s_black.set_offsets(b[["x", "y"]].values) s_black.set_offsets(b[["x", "y"]].values)
# Remove old quiver arrows
for q in quivers:
q.remove()
quivers.clear()
# Draw fresh arrows each frame
arrow_scale = 1.5 # Tune this to change arrow length visually
if len(w):
q_white = ax.quiver(w["x"], w["y"], w["p.e.x"], w["p.e.y"],
color="black", angles="xy", scale_units="xy",
scale=1/arrow_scale, width=0.003,
headwidth=4, headlength=5, zorder=3)
quivers.append(q_white)
if len(b):
q_black = ax.quiver(b["x"], b["y"], b["p.e.x"], b["p.e.y"],
color="gray", angles="xy", scale_units="xy",
scale=1/arrow_scale, width=0.003,
headwidth=4, headlength=5, zorder=3)
quivers.append(q_black)
title.set_text(f"t = {t}") title.set_text(f"t = {t}")
return s_white, s_black, title return s_white, s_black, title
anim = FuncAnimation(fig,update, frames = frames, interval=50, blit=False) anim = FuncAnimation(fig, update, frames=frames, interval=50, blit=False)
if len(sys.argv) >= 3: if len(sys.argv) >= 3:
anim.save(sys.argv[2], writer="ffmpeg", fps=20) anim.save(sys.argv[2], writer="ffmpeg", fps=20)
print(f"saved {sys.argv[2]}") print(f"Saved {sys.argv[2]}")
else: else:
plt.show() plt.show()