minor fix, desired velocity to current velocity

This commit is contained in:
lbaumberger
2026-04-27 09:58:39 +02:00
parent a83aa654df
commit a926a9a815
3 changed files with 3 additions and 3 deletions
+1 -1
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@@ -49,7 +49,7 @@ void compute_repulsive_effects_from_pedestrians(Pedestrian *pedestrians, Pedestr
Vector2d e_b = pedestrians[i].e; Vector2d e_b = pedestrians[i].e;
// # 2 MULTs // # 2 MULTs
double s_b = pedestrians[i].desired_v0 * delta_t; double s_b = pedestrians[i].curr_vel.norm() * delta_t;
// # 4 flops = 2 ADDs, 2 MULTs // # 4 flops = 2 ADDs, 2 MULTs
Vector2d r_ab2 = r_ab - (e_b * s_b); Vector2d r_ab2 = r_ab - (e_b * s_b);
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@@ -21,7 +21,7 @@ const double cos_phi = cos(phi);
const double delta_t = 2; const double delta_t = 2;
const double dt = 0.01; const double dt = 0.001;
// # Optional (forces.cpp: compute_repulsive_effects_from_pedestrians) // # Optional (forces.cpp: compute_repulsive_effects_from_pedestrians)
// const double DISTANCE = 2.0; // const double DISTANCE = 2.0;
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@@ -67,7 +67,7 @@ int main(int argc, const char *argv[]) {
int n_iter = atoi(argv[2]); int n_iter = atoi(argv[2]);
// Logic to get/dump the simulation data // Logic to get/dump the simulation data
const int dump_interval = 5; // dump every 5 iterations -> 20 fps (since dt = 0.01) const int dump_interval = 50; // dump every 5 iterations -> 20 fps (since dt = 0.01)
const char *dump_path = (argc >= 4) ? argv[3] : nullptr; const char *dump_path = (argc >= 4) ? argv[3] : nullptr;
std::vector<std::tuple<int, int, double, double, int>> samples; // t, id, x, y, color std::vector<std::tuple<int, int, double, double, int>> samples; // t, id, x, y, color